Games available online and through consoles, that allow the player to interact with others are addicting and become much more than a virtual adventure. One’s ambitious and fantasy craving desires aren’t the only self aspects that are involved in these time consuming and exciting games. With the availability to create one’s character, chat with other players (even speak through microphones) and have a virtual social life with people from all over the world. Since games of this nature often continue to an innumerous amount of levels, people are able to really get to know each other and form connections. These virtual lives sometimes turn into real life relationships.
I have a friend, M, that plays the virtual game Perfect World, which is downloaded into the computer. Once installed, one must make an account and then proceed to (the most fun in my opinion) create a character (physically, gain talents as the game progresses). M has been playing for almost a year, completing the 101 levels and making friends that she now talks to everyday. She enjoys it so much that she now has 6-7 characters, and some people have claimed to “be in love” with her because of their time shared on the game. This notion helps her when it comes to obtaining things for the game, but for a love connection to be successful physical contact has to be made eventually. M has had a couple of long distance relationships, which have turned into meaningful friendships. Games have their own social network due to the advanced technologies used to play them.